Commit c6ede1e7 by BellCodeEditor

save project

parent a42eed55
Showing with 8 additions and 4 deletions
......@@ -14,7 +14,9 @@ cacti = pygame.image.load('cacti.png') # 仙人掌
apple = pygame.image.load('bush.png') # 灌木丛
hero = [pygame.image.load('hero1.png'),pygame.image.load('hero2.png'),pygame.image.load('hero3.png'),pygame.image.load('hero4.png'),pygame.image.load('hero5.png')]
index = 0
y=400
jumpstate='runing'
t=30
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -25,13 +27,15 @@ while True:
if event.key==locals.K_SPACE:
jumpstate='up'
if jumpstate=='up':
if y>150:
y-=5
if t>0:
y-=t
t-=2
else:
jumpstate='down'
if jumpstate=='down':
if y<400:
y+=5
if t<=30:
y+=t
t+=2
else:
jumpstate='runing'
wukong=hero[index]
......
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