Commit b27e58df by BellCodeEditor

save project

parent d4e85fbe
Showing with 14 additions and 2 deletions
import pygame import pygame
from pygame import locals from pygame import locals
import random import random
import json
pygame.init() # 初始化 pygame.init() # 初始化
class Block(pygame.sprite.Sprite): # 障碍物精灵类 class Block(pygame.sprite.Sprite): # 障碍物精灵类
...@@ -52,6 +52,12 @@ bg_x = 0 ...@@ -52,6 +52,12 @@ bg_x = 0
time = 0 time = 0
gamestate = True gamestate = True
sd=8 sd=8
with open("record.txt","r",encoding="utf-8") as f:
content=f.read()
record=json.loads(content)
one=record["第1名"]
two=record["第2名"]
three=record["第3名"]
score_music=pygame.mixer.Sound("score.wav") score_music=pygame.mixer.Sound("score.wav")
block_list =pygame.sprite.Group() # 创建精灵组 block_list =pygame.sprite.Group() # 创建精灵组
...@@ -123,10 +129,16 @@ while True: ...@@ -123,10 +129,16 @@ while True:
score+=sprite.score score+=sprite.score
sprite.score=0 sprite.score=0
print(score) print(score)
sd+=0.5 sd+=0.2
score_music.play() score_music.play()
scoreSurf = basic_font.render("分数:"+str(score),True,(255,0,0)) scoreSurf = basic_font.render("分数:"+str(score),True,(255,0,0))
screen.blit(scoreSurf,(850,20)) screen.blit(scoreSurf,(850,20))
scoreSurf = basic_font.render("分数1:"+str(one),True,(0,0,255))
screen.blit(scoreSurf,(850,70))
scoreSurf = basic_font.render("分数2:"+str(two),True,(255,0,0))
screen.blit(scoreSurf,(850,120))
scoreSurf = basic_font.render("分数3:"+str(three),True,(255,0,0))
screen.blit(scoreSurf,(850,160))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment