Commit 373140e6 by BellCodeEditor

save project

parent 906ffa0b
Showing with 16 additions and 1 deletions
import pygame
from pygame import locals
import random
import json
g=0
b=8
pygame.init() # 初始化
......@@ -55,6 +56,12 @@ c=0
gamestate = True
block_list =pygame.sprite.Group() # 创建精灵组
with open('record.txt','r',encoding='utf-8') as f:
content=f.read()
record=json.loads(content)
one=record['第1名']
two=record['第2名']
three=record['第3名']
while True:
for event in pygame.event.get():
......@@ -127,9 +134,17 @@ while True:
if g>c:
score_audio.play()
c=g
scoreSurf = basic_font.render("分数:"+str(g),True,(255,0,0))
screen.blit(scoreSurf,(850,20))
scoreSurf = basic_font.render("第1名:"+str(g),True,(255,0,0))
screen.blit(scoreSurf,(850,50))
scoreSurf = basic_font.render("第2名:"+str(g),True,(255,0,0))
screen.blit(scoreSurf,(850,80))
scoreSurf = basic_font.render("第3名:"+str(g),True,(255,0,0))
screen.blit(scoreSurf,(850,110))
# 刷新画面
pygame.display.update()
......
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