Commit d4a490df by BellCodeEditor

save project

parent 23778a7d
Showing with 3 additions and 3 deletions
...@@ -35,7 +35,7 @@ hero = [pygame.image.load('hero1.png'), ...@@ -35,7 +35,7 @@ hero = [pygame.image.load('hero1.png'),
index = 0 index = 0
y = 400 y = 400
jumpState = "runing" jumpState = "runing"
t = 30 t = 40
# zhangai = Block(bush, stone, cacti) # zhangai = Block(bush, stone, cacti)
road_x=0 road_x=0
bg_x=0 bg_x=0
...@@ -65,13 +65,13 @@ while True: ...@@ -65,13 +65,13 @@ while True:
else: else:
jumpState = "down" jumpState = "down"
if jumpState == "down": # 降落状态 if jumpState == "down": # 降落状态
if t <= 30: if t <= 40:
y += t y += t
wukong.rect.y=y wukong.rect.y=y
t += 2 t += 2
else: else:
jumpState = "runing" jumpState = "runing"
t =30 t =40
# 将背景图画上去 # 将背景图画上去
bg_x-=1 bg_x-=1
......
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