Commit 651f56b0 by BellCodeEditor

save project

parent c087d118
Showing with 17 additions and 7 deletions
......@@ -31,9 +31,9 @@ index = 0
y = 400
jumpState = "runing"
t = 30
things = Block(bush,cacti,stone)
road_x = 0
mountain_x = 0
time = 0
while True:
for event in pygame.event.get():
......@@ -82,15 +82,24 @@ while True:
# things = Block(bush,cacti,stone)
# things.rect.x -= 8
block_list.add(things.image)
time += 1
if time > 60:
num = random.randint(0,100)
if num >40:
things = Block(bush,cacti,stone)
block_list.add(things)
time = 0
for i in block_list:
if things.rect.x < 0 - things.rect.width:
things.rect.x -= 8
i.rect.x -= 8
screen.blit(i.image, (i.rect.x, i.rect.y))
if i.rect.x < 0 - i.rect.width:
i.kill()
screen.blit(things.image, (things.rect.x, things.rect.y))
# screen.blit(things.image, (things.rect.x, things.rect.y))
# 刷新画面
pygame.display.update()
FPS.tick(60)
\ No newline at end of file
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