Commit 93f416b4 by BellCodeEditor

save project

parent e5228435
Showing with 17 additions and 6 deletions
......@@ -32,8 +32,9 @@ while True:
# 接收到退出事件后退出程序
exit()
if event.type==locals.KEYDOWN:
if event.key==locals.K_SPACE:
jumpState='up'
if jumpState=='runing':
if event.key==locals.K_SPACE:
jumpState='up'
if jumpState=='up':
if t>0:
y-=t
......@@ -47,16 +48,25 @@ while True:
else:
jumpState='runing'
t=30
wukong=hero[index]
index+=1
if index==5:
index=0
if jumpState=='runing':
index+=1
if index==5:
index=0
# 将背景图画上去
screen.blit(background, (0, 0))
screen.blit(road, (0, 500))
screen.blit(wukong, (150, y))
if rect.x<=0-rect.width:
obstacle= random.choice([apple,stone,cacti])
rect = obstacle.get_rect()
rect.x =1000
rect.y =500 - rect.height
rect.x -= 8
pygame.display.update(obstacle,(rect.x,rect.y))
screen.blit(obstacle,(rect.x,rect.y))
pygame.display.update()
FPS.tick(60)
\ No newline at end of file
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