Commit 86db25a6 by BellCodeEditor

save project

parent 1a277290
Showing with 11 additions and 6 deletions
......@@ -16,24 +16,29 @@ hero = [pygame.image.load('hero1.png'),pygame.image.load('hero2.png'),pygame.ima
index = 0
y=400
jumpstate = 'runing'
t=30
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.type==locals.KEYDOWN:
if event.key==locals.K_SPACE:
jumpstate='up'
if jumpstate == 'runing':
if event.key==locals.K_SPACE:
jumpstate='up'
if jumpstate=='up':
if y>150:
y-=50
if t>0:
y-=t
t-=2
else:
jumpstate='down'
if jumpstate=='down':
if y<400:
y+=50
if t<=30:
y+=t
t+=2
else:
jumpstate='runing'
t=30
wukong=hero[index]
index += 1
if index==5:
......
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