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Commit
49a87501
authored
Jun 04, 2021
by
BellCodeEditor
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parent
9cd08e87
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1 changed file
with
14 additions
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10 deletions
my_game.py
my_game.py
View file @
49a87501
...
...
@@ -18,6 +18,7 @@ hero = [pygame.image.load('hero1.png'),
pygame
.
image
.
load
(
'hero5.png'
),]
SB
=
0
y
=
400
t
=
30
jumpState
=
"running"
while
True
:
...
...
@@ -26,24 +27,27 @@ while True:
# 接收到退出事件后退出程序
exit
()
if
event
.
type
==
locals
.
KEYDOWN
:
if
event
.
key
==
locals
.
K_SPACE
:
if
event
.
key
==
locals
.
K_SPACE
and
jumpState
==
"running"
:
jumpState
=
"up"
if
jumpState
==
"up"
:
if
y
>
150
:
y
-=
5
if
t
>
0
:
y
-=
t
t
-=
2
else
:
jumpState
=
"down"
if
jumpState
==
"down"
:
if
y
<
400
:
y
+=
5
if
t
<=
30
:
y
+=
t
t
+=
2
else
:
jumpState
=
"running"
t
=
30
if
SB
>
4
:
SB
=
0
wukong
=
hero
[
SB
]
SB
+=
1
if
jumpState
==
"running"
:
if
SB
>
4
:
SB
=
0
wukong
=
hero
[
SB
]
SB
+=
1
# 将背景图画上去
screen
.
blit
(
background
,
(
0
,
0
))
screen
.
blit
(
road
,
(
0
,
500
))
...
...
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