Commit 84f991c5 by BellCodeEditor

auto save

parent 3d710876
Showing with 10 additions and 15 deletions
......@@ -21,7 +21,6 @@ hero = [pygame.image.load('hero1.png'),
index = 0
jumpState="runing"
y=400
t=30
while True:
for event in pygame.event.get():
......@@ -29,28 +28,24 @@ while True:
# 接收到退出事件后退出程序
exit()
if event.type == locals.KEYDOWN:
if jumpState=="runing":
if event.key == locals.K_SPACE:
jumpState="up"
if event.key == locals.K_SPACE:
jumpState="up"
if jumpState=="up":
if t >150:
y-=t
t-=2
if y >150:
y-=5
else:
jumpState=="down"
if jumpState=="down":
if t <=30:
y+=t
t+=2
if y < 400:
y+=5
else:
jumpState="runing"
t=30
wukong=hero[index]
if jumpState=="runing":
index+=1
if index==5:
index=0
index+=1
if index:
index=0
# 将背景图画上去
screen.blit(background, (0, 0))
......
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