Commit 3d710876 by BellCodeEditor

auto save

parent a2e0b0d1
Showing with 15 additions and 10 deletions
......@@ -21,6 +21,7 @@ hero = [pygame.image.load('hero1.png'),
index = 0
jumpState="runing"
y=400
t=30
while True:
for event in pygame.event.get():
......@@ -28,24 +29,28 @@ while True:
# 接收到退出事件后退出程序
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_SPACE:
jumpState="up"
if jumpState=="runing":
if event.key == locals.K_SPACE:
jumpState="up"
if jumpState=="up":
if y >150:
y-=5
if t >150:
y-=t
t-=2
else:
jumpState=="down"
if jumpState=="down":
if y < 400:
y+=5
if t <=30:
y+=t
t+=2
else:
jumpState="runing"
t=30
wukong=hero[index]
index+=1
if index:
index=0
if jumpState=="runing":
index+=1
if index==5:
index=0
# 将背景图画上去
screen.blit(background, (0, 0))
......
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