Commit d7c9e71b by BellCodeEditor

save project

parent 02913d19
Showing with 23 additions and 6 deletions
......@@ -19,19 +19,36 @@ hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero5.png')]
index = 0
y=400
jumpstate="running"
jumpState="runing"
t=30
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.type == locals.KEYDOWN:
if event.key==locals.K_SPACE:
if jumpState=="runing":
if event.key==locals.K_SPACE:
jumpState="up"
if jumpState=="up":
if t>0:
y-=t
t-=2
else:
jumpState="down"
if jumpState=="down":
if t<=30:
y+=t
t+=2
else:
jumpState=="runing"
t=30
wukong=hero[index]
index+=1
if index>=5:
index=0
if jumpState=="runing":
index+=1
if index>=5:
index=0
# 将背景图画上去
screen.blit(background, (0, 0))
......
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