Commit 71615c96 by BellCodeEditor

save project

parent c80fcef6
Showing with 17 additions and 14 deletions
...@@ -5,8 +5,6 @@ pygame.init() # 初始化 ...@@ -5,8 +5,6 @@ pygame.init() # 初始化
screen = pygame.display.set_mode((1000, 600)) screen = pygame.display.set_mode((1000, 600))
FPS = pygame.time.Clock() FPS = pygame.time.Clock()
pygame.display.set_caption("悟空酷跑") pygame.display.set_caption("悟空酷跑")
screen = pygame.display.set_mode((1000, 600))
FPS = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
background = pygame.image.load('bg.png') # 背景 background = pygame.image.load('bg.png') # 背景
road = pygame.image.load('road.png') # 路 road = pygame.image.load('road.png') # 路
stone = pygame.image.load('stone.png') # 石头 stone = pygame.image.load('stone.png') # 石头
...@@ -21,6 +19,7 @@ hero = [pygame.image.load('hero1.png'), ...@@ -21,6 +19,7 @@ hero = [pygame.image.load('hero1.png'),
index= 0 index= 0
jumpState = "runing" jumpState = "runing"
y = 400 y = 400
t = 30
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
...@@ -28,24 +27,28 @@ while True: ...@@ -28,24 +27,28 @@ while True:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
if event.type == locals.KEYDOWN: if event.type == locals.KEYDOWN:
if event.key == locals.K_SPACE: if jumpState == "runing":
jumpState = "up" if event.key == locals.K_SPACE:
jumpState = "up"
if jumpState == "up": if jumpState == "up":
if y > 150: if t > 0:
y -= 5 y -= t
t -= 2
else: else:
jumpState = "down" jumpState = "down"
if jumpState == "down": if jumpState == "down":
if y < 400: if t <= 30:
y += 5 y += t
t += 2
else: else:
jumpState = "runing" jumpState = "runing"
t = 30
wukong = hero[index] wukong = hero[index]
index += 1 if jumpState == "runing":
if index == 5: index += 1
index = 0 if index == 5:
index = 0
# 将背景图画上去 # 将背景图画上去
...@@ -54,4 +57,4 @@ while True: ...@@ -54,4 +57,4 @@ while True:
screen.blit(wukong, (150, y)) screen.blit(wukong, (150, y))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPS.tick(60) FPS.tick(30)
\ No newline at end of file \ No newline at end of file
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