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Commit 6789bb63 authored 4 years ago by BellCodeEditor's avatar BellCodeEditor
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parent 04afadc7
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Showing with 16 additions and 21 deletions
  • my_game.py
my_game.py
View file @ 6789bb63
import pygame import pygame
from pygame import locals from pygame import locals
import random import random
pygame.init() # 初始化 pygame.init() # 初始化
# 创建一个窗口 # 创建一个窗口
screen = pygame.display.set_mode((1000, 600)) screen = pygame.display.set_mode((1000, 600))
#设计标题
pygame.display.set_caption("齐天大圣")
FPS = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数) FPS = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
# 载入图片 # 载入图片
background = pygame.image.load('bg.png') # 背景 background = pygame.image.load('bg.png') # 背景
...@@ -18,13 +15,11 @@ hero = [pygame.image.load('hero1.png'), ...@@ -18,13 +15,11 @@ hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero2.png'), pygame.image.load('hero2.png'),
pygame.image.load('hero3.png'), pygame.image.load('hero3.png'),
pygame.image.load('hero4.png'), pygame.image.load('hero4.png'),
pygame.image.load('hero5.png')] pygame.image.load('hero5.png')]
#列表索引
index = 0 index = 0
#跳远状态
jumpState="runing"
y=400 y=400
#重力参数 jumpstate="runing"
t=30 t=30
ob=random.choice([stone,cacti,bush]) ob=random.choice([stone,cacti,bush])
rect=ob.get_rect() rect=ob.get_rect()
...@@ -36,28 +31,28 @@ while True: ...@@ -36,28 +31,28 @@ while True:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
if event.type == locals.KEYDOWN: if event.type == locals.KEYDOWN:
if jumpState=="runing": if jumpstate=="runing":
if event.key == locals.K_SPACE: if event.key == locals.K_SPACE:
jumpState="up" jumpstate="up"
if jumpState=="up": if jumpstate=="up":
if t>0: if t>0:
y -= t y-=t
t -= 2 t-=2
else: else:
jumpState="down" jumpstate="down"
if jumpState=="down": if jumpstate=="down":
if t<=30: if t<=30:
y += t y+=t
t += 2 t+=2
else: else:
jumpState="runing" jumpstate="runing"
t=30 t=30
if jumpState=="runing": if jumpstate=="runing":
index += 1 index += 1
if index>4: if index>4:
index=0 index=0
wukong=hero[index] wukong=hero[index]
rect.x -= 8 rect.x -= 8
if rect.x<0-rect.width: if rect.x<0-rect.width:
ob=random.choice([stone,cacti,bush]) ob=random.choice([stone,cacti,bush])
rect=ob.get_rect() rect=ob.get_rect()
......
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