Commit 5cbbb5c8 by BellCodeEditor

auto save

parent c131b4a5
Showing with 15 additions and 9 deletions
...@@ -20,6 +20,7 @@ hero = [pygame.image.load('hero1.png'), #5张图片放入列表中 ...@@ -20,6 +20,7 @@ hero = [pygame.image.load('hero1.png'), #5张图片放入列表中
index = 0 index = 0
y = 400 y = 400
jumpState = "runing" jumpState = "runing"
t = 30
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
...@@ -27,25 +28,30 @@ while True: ...@@ -27,25 +28,30 @@ while True:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
if event.type == locals.KEYDOWN: if event.type == locals.KEYDOWN:
if event.key == locals.K_SPACE: if jumpState == "runing":
jumpState = "up" if event.key == locals.K_SPACE:
jumpState = "up"
if jumpState == "up": if jumpState == "up":
if y > 150: if t > 0:
y -= 5 y -= t
t -= 2
else: else:
jumpState = "down" jumpState = "down"
if jumpState == "down": if jumpState == "down":
if y < 400: if t < 30:
y += 5 y += t
t += 2
else: else:
jumpState = "runing" jumpState = "runing"
t = 30
# 将五张跑步造型展示到画面上 # 将五张跑步造型展示到画面上
wukong = hero[index] wukong = hero[index]
index += 1 if jumpState == "runing":
if index == 5: index += 1
index = 0 if index == 5:
index = 0
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
screen.blit(road, (0, 500)) screen.blit(road, (0, 500))
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment