Commit 20f24aee by BellCodeEditor

save project

parent 1c8e951a
Showing with 15 additions and 9 deletions
...@@ -17,30 +17,36 @@ hero = [pygame.image.load('hero1.png'),pygame.image.load('hero2.png'),pygame.ima ...@@ -17,30 +17,36 @@ hero = [pygame.image.load('hero1.png'),pygame.image.load('hero2.png'),pygame.ima
index = 0 index = 0
y = 400 y = 400
jumpState = 'running' jumpState = 'running'
t = 30
while True: while True:
wukong=hero[index] wukong=hero[index]
index+=1 if jumpState == 'running':
if index == 5: index+=1
index=0 if index == 5:
index=0
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
if event.type == locals.KEYDOWN: if event.type == locals.KEYDOWN:
if event.key == locals.K_SPACE:#如果摁下空格键jumpState = 'up' if jumpState == 'running':
jumpState = 'up' if event.key == locals.K_SPACE:#如果摁下空格键jumpState = 'up'
jumpState = 'up'
if jumpState == 'up': if jumpState == 'up':
if y > 150: if t > 0:
y-=5 y-=t
t-=2
else: else:
jumpState = 'down' jumpState = 'down'
if jumpState == 'down': if jumpState == 'down':
if y < 400: if t <= 30:
y+=5 y+=t
t+=2
else: else:
jumpState = 'running' jumpState = 'running'
t=30
......
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