Commit 1c8e951a by BellCodeEditor

save project

parent 7e103deb
Showing with 21 additions and 1 deletions
......@@ -15,6 +15,8 @@ apple = pygame.image.load('bush.png') # 灌木丛
hero = [pygame.image.load('hero1.png'),pygame.image.load('hero2.png'),pygame.image.load('hero3.png'),pygame.image.load('hero4.png'),pygame.image.load('hero5.png')]
index = 0
y = 400
jumpState = 'running'
while True:
wukong=hero[index]
......@@ -26,11 +28,28 @@ while True:
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_SPACE:#如果摁下空格键jumpState = 'up'
jumpState = 'up'
if jumpState == 'up':
if y > 150:
y-=5
else:
jumpState = 'down'
if jumpState == 'down':
if y < 400:
y+=5
else:
jumpState = 'running'
# 将背景图画上去
screen.blit(background, (0, 0))
screen.blit(road, (0, 500))
screen.blit(wukong, (150, 400))
screen.blit(wukong, (150, y))
# 刷新画面
pygame.display.update()
FPS.tick(60)
\ No newline at end of file
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