Commit 0f87be22 by BellCodeEditor

save project

parent 5f84e1a6
Showing with 8 additions and 5 deletions
...@@ -20,6 +20,7 @@ hero = [pygame.image.load('hero1.png'), ...@@ -20,6 +20,7 @@ hero = [pygame.image.load('hero1.png'),
index = 0 index = 0
y=400 y=400
jumpState="runing" jumpState="runing"
t=30
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -28,16 +29,18 @@ while True: ...@@ -28,16 +29,18 @@ while True:
if event.key==locals.K_SPACE: if event.key==locals.K_SPACE:
jumpState = "up" jumpState = "up"
if jumpState =="up": if jumpState =="up":
if y > 150: if t > 0:
y -= 5 y -= t
t-=2
else: else:
jumpState="down" jumpState="down"
if jumpState =="down": if jumpState =="down":
if y <400: if t <=30:
y += 5 y += t
t +=2
else: else:
jumpState="runing" jumpState="runing"
t=30
wukong=hero[index] wukong=hero[index]
index += 1 index += 1
......
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