Commit e5f49589 by BellCodeEditor

save project

parent 29b289a2
Showing with 22 additions and 4 deletions
......@@ -64,7 +64,10 @@ while True:
pygame.mixer.music.play()
play_button = stop_img
click = 0
# 歌曲的时间
music1 = pygame.mixer.Sound(path + "\\" + music_list[num])
music_length = music1.get_length()
music_length = int(music_length)
if x > 420 and x < 520 and y > 350 and y < 400: #下一曲
num += 1
if num > len(music_list)-1:
......@@ -73,14 +76,20 @@ while True:
pygame.mixer.music.play()
play_button = stop_img
click = 0
# 歌曲的时间
music1 = pygame.mixer.Sound(path + "\\" + music_list[num])
music_length = music1.get_length()
music_length = int(music_length)
if pygame.mixer.music.get_busy() == False: # 音乐是否正在播放
num += 1
if num > len(music_list)-1:
num = 0
pygame.mixer.music.load(path + "\\"+music_list[num])
pygame.mixer.music.play() # 播放音乐
# 歌曲的时间
music1 = pygame.mixer.Sound(path + "\\" + music_list[num])
music_length = music1.get_length()
music_length = int(music_length)
# 歌曲播放进度时间
play_time = pygame.mixer.music.get_pos()
......@@ -88,8 +97,16 @@ while True:
play_m = play_time//60 # 分
play_s = play_time % 60 # 秒
if play_s < 10:
play_s = "0"+str(play_s)
info = str(play_m) + ":" + str(play_s)
# 歌曲的时间长度
music_m = music_length//60
music_s = music_length%60
if music_s < 10:
music_s = "0"+str(music_s)
info2 = str(music_m)+":"+str(music_s)
# 旋转后的唱盘图片
new_logo = pygame.transform.rotate(logo_img, angle)
......@@ -106,6 +123,7 @@ while True:
# 绘制时间进度
scoreSurf = basic_font.render(info, True, (255, 255, 255))
screen.blit(scoreSurf, (120,440))
scoreSurf2 = basic_font.render("/" + info2, True, (0, 0, 0))
screen.blit(scoreSurf2, (170,440))
# 刷新画面
pygame.display.update()
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