Commit 77782b22 by BellCodeEditor

save project

parent ca5140ce
Showing with 9 additions and 6 deletions
...@@ -98,17 +98,17 @@ while True: ...@@ -98,17 +98,17 @@ while True:
play_time = int(play_time/1000) play_time = int(play_time/1000)
play_m = play_time//60 music_m = music_length//60
play_s = play_time % 60 music_s = music_length % 60
if play_s < 10: if music_s < 10:
play_s = "0"+str(play_s) music_s = "0"+str(play_s)
info = str(play_m) + ":" +str(play_s) info = str(music_m) + ":" +str(music_s)
new_logo = pygame.transform.rotate(logo_img,angle) new_logo = pygame.transform.rotate(logo_img,angle)
newRect = new_logo.get_rect(center=(320,200)) newRect = new_logo.get_rect(center=(320,200))
pas = (newRect[0],newRect[1]) pas = (newRect[0],newRect[1])
if play_button == stop_img: if play_button == stop_img:
angle += 1 angle += 1
info2 = str(music_m) + ":" +str(music_s)
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(play_button, (270, 330)) # 暂停按钮 screen.blit(play_button, (270, 330)) # 暂停按钮
...@@ -117,5 +117,7 @@ while True: ...@@ -117,5 +117,7 @@ while True:
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
scoreSurf = basic_font.render(info,True,(255,255,255)) scoreSurf = basic_font.render(info,True,(255,255,255))
screen.blit(scoreSurf,(120,440)) screen.blit(scoreSurf,(120,440))
scoreSurf2 = basic_font.render("/" + info2,True,(0,0,0))
screen.blit(scoreSurf2,(170,440))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
\ No newline at end of file
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