Commit ca5140ce by BellCodeEditor

save project

parent 31a21ef6
Showing with 19 additions and 9 deletions
...@@ -63,10 +63,10 @@ while True: ...@@ -63,10 +63,10 @@ while True:
pygame.mixer.music.load(path + "\\" + music_list[num]) pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
play_button = stop_img play_button = stop_img
if click % 2 == 0: click = 0
click += 2 music1 = pygame.mixer.Sound(path + "\\" + music_list[num])
else: music_length = music1.get_length()
click += 1 music_length = int(music_length)
if x > 120 and x < 220 and y > 350 and y < 400: # 上一曲 if x > 120 and x < 220 and y > 350 and y < 400: # 上一曲
num -= 1 num -= 1
...@@ -75,10 +75,10 @@ while True: ...@@ -75,10 +75,10 @@ while True:
pygame.mixer.music.load(path + "\\" + music_list[num]) pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
play_button = stop_img play_button = stop_img
if click % 2 == 0: click = 0
click += 2 music1 = pygame.mixer.Sound(path + "\\" + music_list[num])
else: music_length = music1.get_length()
click += 1 music_length = int(music_length)
if pygame.mixer.music.get_busy() == False: if pygame.mixer.music.get_busy() == False:
...@@ -89,10 +89,19 @@ while True: ...@@ -89,10 +89,19 @@ while True:
pygame.mixer.music.load(path + "\\" + music_list[num]) pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
music1 = pygame.mixer.Sound(path + "\\" + music_list[num])
music_length = music1.get_length()
music_length = int(music_length)
play_time = pygame.mixer.music.get_pos() play_time = pygame.mixer.music.get_pos()
play_time = int(play_time/1000) play_time = int(play_time/1000)
play_m = play_time//60 play_m = play_time//60
play_s = play_time % 60 play_s = play_time % 60
if play_s < 10:
play_s = "0"+str(play_s)
info = str(play_m) + ":" +str(play_s) info = str(play_m) + ":" +str(play_s)
new_logo = pygame.transform.rotate(logo_img,angle) new_logo = pygame.transform.rotate(logo_img,angle)
newRect = new_logo.get_rect(center=(320,200)) newRect = new_logo.get_rect(center=(320,200))
...@@ -106,7 +115,7 @@ while True: ...@@ -106,7 +115,7 @@ while True:
screen.blit(new_logo, pas) # 中间logo图 screen.blit(new_logo, pas) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲 screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
scoreSurf = basic_fout.render(info,True,(255,255,255)) scoreSurf = basic_font.render(info,True,(255,255,255))
screen.blit(scoreSurf,(120,440)) screen.blit(scoreSurf,(120,440))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
\ No newline at end of file
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