Commit 686f12da by BellCodeEditor

save project

parent 8c129388
Showing with 78 additions and 0 deletions
import pygame
from pygame
pygame.init()
screen = pygame.display.set_mode((640,480))
bg_img = pygame.image.load('background.png')
play_img = pygame.image.load('play.png')
stop_img = pygame.image.load('stop.png')
last_img = pygame.image.load('last.png')
next_img = pygame.image.load('next.png')
logo_img = pygame.image.load('logo.png')
pygame.mixer.music.load('text.wav')
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
if pygame.mixer.music.get_busy() == False:
pygame.mixer.music.play()
screen.blit(bg_img, (0,0))
screen.blit(stop_img, (270,330))
screen.blit(logo_img, (170,60))
screen.blit(last_img, (120,350))
screen.blit(next_img, (420,350))
pygame.display.update()
\ No newline at end of file
import pygame
from pygame
pygame.init()
screen = pygame.display.set_mode((640,480))
bg_img = pygame.image.load('background.png')
play_img = pygame.image.load('play.png')
stop_img = pygame.image.load('stop.png')
last_img = pygame.image.load('last.png')
next_img = pygame.image.load('next.png')
logo_img = pygame.image.load('logo.png')
pygame.mixer.music.load('text.wav')
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_w:
volume += 0.1
if volume > 1:
volume = 1
pygame.mixer.music.set_volume(volume)
if event.key == locals.K_s:
volume -= 0.1
if volume < 0:
volume = 0
pygame.mixer.music.set_volume(volume)
if pygame.mixer.music.get_busy() == False:
pygame.mixer.music.play()
screen.blit(bg_img, (0,0))
screen.blit(stop_img, (270,330))
screen.blit(logo_img, (170,60))
screen.blit(last_img, (120,350))
screen.blit(next_img, (420,350))
pygame.display.update()
\ No newline at end of file
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