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Commit
db3c7b8f
authored
3 years ago
by
BellCodeEditor
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parent
c9942fd6
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1 changed file
with
12 additions
and
4 deletions
snake.py
snake.py
View file @
db3c7b8f
...
...
@@ -10,13 +10,14 @@ food = pygame.image.load('apple.png') # 食物 苹果
body
=
pygame
.
image
.
load
(
'body.png'
)
# 身体
left
=
pygame
.
image
.
load
(
'left.png'
)
# 头 朝左
up
=
pygame
.
image
.
load
(
'up.png'
)
# 头 朝上
down
=
pygame
.
image
.
load
(
'down.png'
)
# 头 朝下
down
=
pygame
.
image
.
load
(
'down.png'
)
x
,
y
=
240
,
120
apple_x
,
apple_y
=
300
,
210
position
=
[(
180
,
90
),
(
180
,
120
),
(
210
,
120
),
(
x
,
y
)]
setheading
=
"right"
snake_head
=
right
score
=
score
=
0
my_font
=
pygame
.
font
.
Font
(
"neuropol.ttf"
,
10
)
while
True
:
for
event
in
pygame
.
event
.
get
():
if
event
.
type
==
locals
.
QUIT
:
...
...
@@ -50,6 +51,7 @@ while True:
num2
=
random
.
randint
(
1
,
16
)
apple_x
=
num1
*
30
-
30
apple_y
=
num2
*
30
-
30
score
+=
1
else
:
position
.
pop
(
0
)
screen
.
blit
(
background
,
(
0
,
0
))
...
...
@@ -61,6 +63,12 @@ while True:
# 将果实画上去
screen
.
blit
(
food
,
(
apple_x
,
apple_y
))
info
=
"score:"
+
str
(
score
)
text
=
my_font
.
render
(
info
,
True
,(
0
,
0
,
0
))
screen
.
blit
(
text
,(
500
,
10
))
if
x
>
630
or
x
<
0
or
y
>
450
or
y
<
0
:
exit
()
# 刷新画面
pygame
.
display
.
update
()
FPSCLOCK
.
tick
(
3
)
\ No newline at end of file
FPSCLOCK
.
tick
(
3
)
\ No newline at end of file
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