From db3c7b8f9afc4a3e859cb91d581787fed17e790a Mon Sep 17 00:00:00 2001
From: BellCodeEditor <bellcode_dev@bell.ai>
Date: Sat, 5 Jun 2021 15:33:29 +0800
Subject: [PATCH] save project

---
 snake.py | 14 +++++++++++---
 1 file changed, 11 insertions(+), 3 deletions(-)

diff --git a/snake.py b/snake.py
index eb1c39e..e87f3dd 100644
--- a/snake.py
+++ b/snake.py
@@ -10,13 +10,14 @@ food = pygame.image.load('apple.png')       # 食物 苹果
 body = pygame.image.load('body.png')        # 身体
 left = pygame.image.load('left.png')        # 头 朝左
 up = pygame.image.load('up.png')            # 头 朝上
-down = pygame.image.load('down.png')        # 头 朝下
+down = pygame.image.load('down.png')  
 x, y = 240, 120
 apple_x,apple_y = 300,210
 position = [(180, 90), (180, 120), (210, 120), (x, y)]
 setheading = "right"
 snake_head = right
-score=
+score=0
+my_font=pygame.font.Font("neuropol.ttf",10)
 while True:
     for event in pygame.event.get():
         if event.type == locals.QUIT:
@@ -50,6 +51,7 @@ while True:
         num2=random.randint(1,16)
         apple_x=num1*30-30
         apple_y=num2*30-30
+        score+=1
     else:
         position.pop(0)
     screen.blit(background, (0, 0))
@@ -61,6 +63,12 @@ while True:
 
     # 将果实画上去
     screen.blit(food, (apple_x,apple_y))
+    info="score:"+str(score)
+    text=my_font.render(info,True,(0,0,0))
+    screen.blit(text,(500,10))
+    if x>630 or x<0 or y>450 or y<0:
+        exit()
     # 刷新画面
     pygame.display.update()
-    FPSCLOCK.tick(3)
\ No newline at end of file
+    FPSCLOCK.tick(3)
+    
\ No newline at end of file
--
libgit2 0.25.0