Commit 8daed9e1 by BellCodeEditor

save project

parent e3ae4ea2
apple.png

2.05 KB

bg.png

22.5 KB

body.png

1.4 KB

down.png

2.01 KB

left.png

2.07 KB

File added
right.png

2.05 KB

import pygame
from pygame import locals
import random
# 初始化pygame,为使用硬件做准备
pygame.init()
score=0
# 创建一个窗口
screen = pygame.display.set_mode((660, 480))
x,y=240,120
apple_x=360
apple_y=300
list=[(210, 120),(180, 120),(180, 90),(x,y)]
# 背景
#snak_head="right"
#snak=right
background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
left= pygame.image.load('left.png')
up = pygame.image.load('up.png')
down = pygame.image.load('down.png')
my_font=pygame.font.Font("neuropol.ttf",18)
snak_head="right"
snak=right
redfrtt=pygame.time.Clock()
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
elif event.type==locals.KEYDOWN:
if event.key==locals.K_RIGHT and snak_head!="left":
snak_head="right"
snak=right
if event.key==locals.K_UP and snak_head!="down":
snak_head="up"
snak=up
if event.key==locals.K_DOWN and snak_head!="up":
snak_head="down"
snak=down
if event.key==locals.K_LEFT and snak_head!="right":
snak_head="left"
snak=left
if snak_head=='left':
x-=30
if snak_head=='right':
x+=30
if snak_head=='up':
y-=30
if snak_head=='down':
y+=30
list.append((x,y))
if x==apple_x and y==apple_y:
nom1=random.randint(0,21)
nom2=random.randint(0,15)
apple_x=nom1*30
apple_y=nom2*30
score=score+10
else:
list.pop(0)
# 将背景图画上去
screen.blit(background, (0, 0))
# 将贪吃蛇画上去
screen.blit(snak, list[-1])
# 将贪吃蛇的身体画上去
for i in range(len(list)-1):
screen.blit(body,list[i])
# 将果实画上去
screen.blit(food, (apple_x, apple_y))
inof="SCORE:"+str(score)
text=my_font.render(inof,True,(0,0,0))
screen.blit(text,(540,10))
# 刷新画面
pygame.display.update()
redfrtt.tick(3)
\ No newline at end of file
up.png

2.05 KB

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