diff --git a/apple.png b/apple.png
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diff --git a/bg.png b/bg.png
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diff --git a/body.png b/body.png
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diff --git a/down.png b/down.png
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diff --git a/left.png b/left.png
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diff --git a/neuropol.ttf b/neuropol.ttf
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diff --git a/right.png b/right.png
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diff --git a/snake.py b/snake.py
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+++ b/snake.py
@@ -0,0 +1,78 @@
+import pygame
+from pygame import locals
+import random
+# 初始化pygame,为使用硬件做准备
+pygame.init()
+score=0
+# 创建一个窗口
+screen = pygame.display.set_mode((660, 480))
+x,y=240,120
+apple_x=360
+apple_y=300
+list=[(210, 120),(180, 120),(180, 90),(x,y)]
+# 背景
+#snak_head="right"
+#snak=right
+background = pygame.image.load('bg.png')
+right = pygame.image.load('right.png')
+food = pygame.image.load('apple.png')
+body = pygame.image.load('body.png')
+left= pygame.image.load('left.png')
+up = pygame.image.load('up.png')
+down = pygame.image.load('down.png')
+my_font=pygame.font.Font("neuropol.ttf",18)
+snak_head="right"
+snak=right
+redfrtt=pygame.time.Clock()
+while True:
+    for event in pygame.event.get():
+        if event.type == locals.QUIT:
+            # 接收到退出事件后退出程序
+            exit()
+        elif event.type==locals.KEYDOWN:
+            if event.key==locals.K_RIGHT and snak_head!="left":
+                snak_head="right"
+                snak=right
+            if event.key==locals.K_UP and snak_head!="down":
+                snak_head="up"
+                snak=up
+            if event.key==locals.K_DOWN and snak_head!="up":
+                snak_head="down"
+                snak=down
+            if event.key==locals.K_LEFT and snak_head!="right":
+                snak_head="left"
+                snak=left
+    if snak_head=='left':
+        x-=30
+    if snak_head=='right':
+        x+=30
+    if snak_head=='up':
+        y-=30
+    if snak_head=='down':
+        y+=30
+    list.append((x,y))
+    
+    if x==apple_x and y==apple_y:
+        nom1=random.randint(0,21)
+        nom2=random.randint(0,15)
+        apple_x=nom1*30
+        apple_y=nom2*30
+        score=score+10
+    else:
+        list.pop(0)
+    # 将背景图画上去
+    screen.blit(background, (0, 0))
+    # 将贪吃蛇画上去
+    screen.blit(snak, list[-1])
+    # 将贪吃蛇的身体画上去
+    for i in range(len(list)-1):
+        screen.blit(body,list[i])
+    # 将果实画上去
+    screen.blit(food, (apple_x, apple_y))
+    inof="SCORE:"+str(score)
+    text=my_font.render(inof,True,(0,0,0))
+    screen.blit(text,(540,10))
+
+    # 刷新画面
+    pygame.display.update()
+    redfrtt.tick(3)
\ No newline at end of file
diff --git a/up.png b/up.png
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