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Commit 2feaa484 authored 3 years ago by BellCodeEditor's avatar BellCodeEditor
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parent ed2c9342
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Showing with 10 additions and 11 deletions
  • snake.py
snake.py
View file @ 2feaa484
......@@ -16,6 +16,7 @@ body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下
my_font = pygame.font.Font('neuropol.ttf', 18)
x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)]
......@@ -24,6 +25,7 @@ apple_y = 300
setheading = "right"
snake_head = right
score = 0
while True:
for event in pygame.event.get():
......@@ -54,15 +56,10 @@ while True:
else:
y += 30
position.append((x, y))
position.pop(0)
if x == apple_x and y ==apple_y:
num1 = random.randint(1,22)
num2 = random.randint(1,16)
apple_x = 30*num1-30
apple_y = 30*num2-30
else:
position.pop(0)
apple_x = random.randint(0, 660)
apple_y = random.randint(0, 480)
# 将背景图画上去
screen.blit(background, (0, 0))
# 将贪吃蛇的头画上去
......@@ -72,7 +69,10 @@ while True:
screen.blit(body, position[i])
# 将果实画上去
screen.blit(food, (apple_x, apple_y))
screen.blit(food, (apple_x, apple_y))
info = "Score:"+ str(score)
text = my_font.rander(info, True, (0, 0, 0))
screen.blit(text, (540, 10))
# 刷新画面
pygame.display.update()
FPSCLOCK.tick(3)
\ No newline at end of file
FPSCLOCK.tick(3)
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