Skip to content
  • P
    Projects
  • G
    Groups
  • S
    Snippets
  • Help

Administrator / pygame_lesson3_diy1

  • This project
    • Loading...
  • Sign in
Go to a project
  • Project
  • Repository
  • Issues 0
  • Merge Requests 0
  • Pipelines
  • Wiki
  • Snippets
  • Members
  • Activity
  • Graph
  • Charts
  • Create a new issue
  • Jobs
  • Commits
  • Issue Boards
  • Files
  • Commits
  • Branches
  • Tags
  • Contributors
  • Graph
  • Compare
  • Charts
Commit 62500611 authored 3 years ago by BellCodeEditor's avatar BellCodeEditor
Browse files
Options
  • Browse Files
  • Download
  • Email Patches
  • Plain Diff

save project

parent 7704b10d c177448l1354p256a13982/wx572587
Hide whitespace changes
Inline Side-by-side
Showing with 9 additions and 0 deletions
  • snake.py
snake.py
View file @ 62500611
......@@ -17,9 +17,11 @@ body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下
fu = pygame.font.Font('neuropol.ttf', 18)
x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)]
score = 0
applex = random.randint(0, 21)*30
appley = random.randint(0, 15)*30
......@@ -59,6 +61,7 @@ while True:
if applex == x and appley == y:
applex = random.randint(0, 21)*30
appley = random.randint(0, 15)*30
score += 10
else:
position.pop(0)
......@@ -73,6 +76,11 @@ while True:
# 将果实画上去
screen.blit(food, (applex, appley))
scores = 'Score:' + str(score)
text = fu.render(scores, True, (0, 0, 0))
screen.blit(text, (540, 10))
# 刷新画面
pygame.display.update()
FPSCLOCK.tick(3)
\ No newline at end of file
This diff is collapsed. Click to expand it.
  • Write
  • Preview
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment