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Commit 24545051 authored 2 years ago by BellCodeEditor's avatar BellCodeEditor
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parent d5739bd2
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Showing with 23 additions and 3 deletions
  • SEGOEPR.TTF
  • SEGOEPRB.TTF
  • snake.py
SEGOEPR.TTF 0 → 100644
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SEGOEPRB.TTF 0 → 100644
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snake.py
View file @ 24545051
import pygame
from pygame import locals
import random
# 初始化pygame,为使用硬件做准备
pygame.init()
......@@ -16,9 +17,12 @@ body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下
my_font=pygame.font.Font('SEGOEPR.TTF',18)
x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)]
apple_x=360
apple_y=300
score=0 #分数
setheading = "right"
snake_head = right
......@@ -51,8 +55,19 @@ while True:
y -= 30
else:
y += 30
position.append((x, y))
position.pop(0)
if x==apple_x and y==apple_y:
num1=random.randint(1,22)
num2=random.randint(1,16)
apple_x=30*num1-30
apple_y=30*num2-30
score+=1
else:
position.pop(0)
if x<0 or x>630 or y<0 or y>450:
exit()
# 将背景图画上去
screen.blit(background, (0, 0))
# 将贪吃蛇的头画上去
......@@ -62,7 +77,11 @@ while True:
screen.blit(body, position[i])
# 将果实画上去
screen.blit(food, (360, 300))
screen.blit(food, (apple_x, apple_y))
#绘制字体
info="Score"+str(score)
text=my_font.render(info,True,(155,48,48))
screen.blit(text,(540,10))
# 刷新画面
pygame.display.update()
FPSCLOCK.tick(3)
\ No newline at end of file
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