Commit be46eb0a by BellCodeEditor

save project

parent 1dd7b9f7
Showing with 21 additions and 7 deletions
import pygame
from pygame import locals
import random
pygame.init() # 初始化
score = 0
......@@ -45,19 +46,32 @@ cube_colors = [
(153, 0, 51), (204, 255, 102), (255, 153, 0)]
center = [2, 8] # 第2行第8列
current_shape = [(0, -1), (0, 0), (0, 1), (-1, 0)]
shape = random.choice(shape_list)
index = random.randint(0,len(shape)-1)
current_shape = shape[index]
color = random.choice(cube_colors)
def check(center):
for cube in current_shape:
cube = (cube[0] + center[0], cube[1] + center[1])
if cube[0] < 1 or cube[1] < 1 or cube[0] > grid_num_height \
or cube[1] >grid_num_width:
return False
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_RIGHT: # 向右
if event.key == locals.K_LEFT: # 向左
center[1] = center[1] - 1
for cube in current_pos:
if cube[1] <= 1:
center[1] = center[1] + 1
break
elif event.key == locals.K_RIGHT: # 向右
if center[1] < 15:
center[1] += 1
elif event.key == locals.K_LEFT: # 向左
if center[1] > 1:
center[1] -= 1
center[1] += 1
elif event.key == locals.K_DOWN: # 向下
if center[0] < 25:
center[0] += 1
......@@ -71,7 +85,7 @@ while True:
current_pos.append(pos)
# 取出所有小方块的行、列位置,计算坐标,绘制俄罗斯方块
for cube in current_pos:
pygame.draw.rect(screen, color,
pygame.draw.rect(screen, color ,
(cube[1] * 20-20, cube[0] * 20-20, 20, 20), 0)
pygame.draw.rect(screen, (255, 255, 255),
(cube[1] * 20-20, cube[0] * 20-20, 20, 20), 1)
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment