From be46eb0a32fee38ac95aac44da0f5417669b07ef Mon Sep 17 00:00:00 2001 From: BellCodeEditor <bellcode_dev@bell.ai> Date: Fri, 22 Jul 2022 15:43:08 +0800 Subject: [PATCH] save project --- my_Tetris.py | 28 +++++++++++++++++++++------- 1 file changed, 21 insertions(+), 7 deletions(-) diff --git a/my_Tetris.py b/my_Tetris.py index 8711234..463d099 100644 --- a/my_Tetris.py +++ b/my_Tetris.py @@ -1,5 +1,6 @@ import pygame from pygame import locals +import random pygame.init() # 初始化 score = 0 @@ -45,19 +46,32 @@ cube_colors = [ (153, 0, 51), (204, 255, 102), (255, 153, 0)] center = [2, 8] # 第2行第8列 -current_shape = [(0, -1), (0, 0), (0, 1), (-1, 0)] +shape = random.choice(shape_list) +index = random.randint(0,len(shape)-1) +current_shape = shape[index] +color = random.choice(cube_colors) +def check(center): + for cube in current_shape: + cube = (cube[0] + center[0], cube[1] + center[1]) + if cube[0] < 1 or cube[1] < 1 or cube[0] > grid_num_height \ + or cube[1] >grid_num_width: + return False while True: for event in pygame.event.get(): if event.type == locals.QUIT: exit() if event.type == locals.KEYDOWN: - if event.key == locals.K_RIGHT: # 向右 + if event.key == locals.K_LEFT: # 向左 + center[1] = center[1] - 1 + for cube in current_pos: + if cube[1] <= 1: + center[1] = center[1] + 1 + break + elif event.key == locals.K_RIGHT: # 向右 if center[1] < 15: - center[1] += 1 - elif event.key == locals.K_LEFT: # 向左 - if center[1] > 1: - center[1] -= 1 + center[1] += 1 + elif event.key == locals.K_DOWN: # 向下 if center[0] < 25: center[0] += 1 @@ -71,7 +85,7 @@ while True: current_pos.append(pos) # 取出所有小方块的行、列位置,计算坐标,绘制俄罗斯方块 for cube in current_pos: - pygame.draw.rect(screen, color, + pygame.draw.rect(screen, color , (cube[1] * 20-20, cube[0] * 20-20, 20, 20), 0) pygame.draw.rect(screen, (255, 255, 255), (cube[1] * 20-20, cube[0] * 20-20, 20, 20), 1) -- libgit2 0.25.0