Commit a5d7bd90 by BellCodeEditor

save project

parent a999dbe7
Showing with 8 additions and 0 deletions
...@@ -38,6 +38,13 @@ class Player(Hero): ...@@ -38,6 +38,13 @@ class Player(Hero):
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type) print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack) print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
def cure(self): # 治疗
b=random.randint(30,50)
self.hp = self.hp+b
if self.hp > self.max_hp:
self.hp = self.max_hp
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp)
houyi = Player("射手", "后羿") houyi = Player("射手", "后羿")
yase = Hero("垭瑟") yase = Hero("垭瑟")
print('-'*30) print('-'*30)
...@@ -54,6 +61,7 @@ while True: ...@@ -54,6 +61,7 @@ while True:
exit() exit()
else: else:
print('请重新输入') print('请重新输入')
continue
aa=random.randint(1,3) aa=random.randint(1,3)
if aa=='1': if aa=='1':
yase.cure() yase.cure()
......
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