Commit 3f0409a5 by BellCodeEditor

save project

parent 9d92e0ab
Showing with 22 additions and 42 deletions
'''
class Cat:
def __init__(self):
self.footNum = 4 # 腿
self.eyeNum = 2 # 眼睛
self.head = 1 # 头
self.earsNum = 2 # 耳朵
self.skin = "black"
def run(self):
print("小猫飞快的跑起来")
def skill(self,prey):
print("小猫抓住了"+prey)
role = Cat()
role.skill("老鼠")
class Hero: class Hero:
def __init__(self, name): def __init__(self, name):
self.name = name self.name = name
...@@ -23,29 +5,26 @@ class Hero: ...@@ -23,29 +5,26 @@ class Hero:
self.hp = 250 self.hp = 250
self.attack = 40 self.attack = 40
self.max_hp = self.hp self.max_hp = self.hp
def combat(self, enemy): # 普通攻击 def combat(self, enemy): # 普通攻击
info1 = self.name+"对"+enemy.name+"发起进攻," info1 = self.name+"对"+enemy.name+"发起进攻,"
info2 = "造成"+str(self.attack)+"点伤害," info2 = "造成"+str(self.attack)+"点伤害,"
enemy.hp -= self.attack enemy.hp -= self.attack
if enemy.hp > 0: if enemy.hp > 0:
info3 = enemy.name+"还剩下"+str(enemy.hp)+"血量" info3 = enemy.name+"还剩下"+str(enemy.hp)+"血量"
info = info1+info2+info3 info = info1+info2+info3
print(info) print(info)
else: else:
info3 = enemy.name+"阵亡,游戏结束" info3 = enemy.name+"阵亡,游戏结束"
info = info1+info2+info3 info = info1+info2+info3
print(info) print(info)
exit() exit()
class Player(Hero)
def __init__(sef,name,hero_type):
class Player(Hero): super(Player,self).__init__(name)
def __init__(self,name):
super().__init__(name)
self.hp = 200 self.hp = 200
self.attack = 50 self.attack = 50
player = Player("后羿") self.hero_type = hero_type
print("玩家的血量值为:",player.hp) print("角色"+self.name+"创建成功")
print("玩家的攻击力为:",player.attack) houyi = Player("SB")
''' houyi = Player("SD")
\ No newline at end of file
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