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lesson15_test1
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Commit
3f0409a5
authored
Mar 11, 2022
by
BellCodeEditor
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9d92e0ab
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22 additions
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42 deletions
diy-test1.py
diy-test1.py
View file @
3f0409a5
'''
class Cat:
def __init__(self):
self.footNum = 4 # 腿
self.eyeNum = 2 # 眼睛
self.head = 1 # 头
self.earsNum = 2 # 耳朵
self.skin = "black"
def run(self):
print("小猫飞快的跑起来")
def skill(self,prey):
print("小猫抓住了"+prey)
role = Cat()
role.skill("老鼠")
class
Hero
:
def
__init__
(
self
,
name
):
self
.
name
=
name
...
...
@@ -23,29 +5,26 @@ class Hero:
self
.
hp
=
250
self
.
attack
=
40
self
.
max_hp
=
self
.
hp
def combat(self, enemy): # 普通攻击
info1 = self.name+"对"+enemy.name+"发起进攻,"
info2 = "造成"+str(self.attack)+"点伤害,"
enemy.hp -= self.attack
if enemy.hp > 0:
info3 = enemy.name+"还剩下"+str(enemy.hp)+"血量"
info = info1+info2+info3
print(info)
else:
info3 = enemy.name+"阵亡,游戏结束"
info = info1+info2+info3
print(info)
exit()
class Player(Hero):
def __init__(self,name):
super().__init__(name)
def
combat
(
self
,
enemy
):
# 普通攻击
info1
=
self
.
name
+
"对"
+
enemy
.
name
+
"发起进攻,"
info2
=
"造成"
+
str
(
self
.
attack
)
+
"点伤害,"
enemy
.
hp
-=
self
.
attack
if
enemy
.
hp
>
0
:
info3
=
enemy
.
name
+
"还剩下"
+
str
(
enemy
.
hp
)
+
"血量"
info
=
info1
+
info2
+
info3
print
(
info
)
else
:
info3
=
enemy
.
name
+
"阵亡,游戏结束"
info
=
info1
+
info2
+
info3
print
(
info
)
exit
()
class
Player
(
Hero
)
def
__init__
(
sef
,
name
,
hero_type
):
super
(
Player
,
self
)
.
__init__
(
name
)
self
.
hp
=
200
self
.
attack
=
50
player = Player("后羿")
print("玩家的血量值为:",player.hp)
print("玩家的攻击力为:",player.attack)
'''
self
.
hero_type
=
hero_type
print
(
"角色"
+
self
.
name
+
"创建成功"
)
houyi
=
Player
(
"SB"
)
houyi
=
Player
(
"SD"
)
\ No newline at end of file
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