Commit 6d71c8d1 by BellCodeEditor

save project

parent 7a760007
Showing with 34 additions and 3 deletions
import pygame import pygame
from pygame import locals from pygame import locals
import random import random
import json
pygame.init() # 初始化 pygame.init() # 初始化
class Block(pygame.sprite.Sprite): # 障碍物精灵类 class Block(pygame.sprite.Sprite): # 障碍物精灵类
...@@ -57,6 +57,14 @@ old_score=0 ...@@ -57,6 +57,14 @@ old_score=0
block_list =pygame.sprite.Group() # 创建精灵组 block_list =pygame.sprite.Group() # 创建精灵组
score=0 score=0
with open('record.txt','r',encoding='utf-8')as f:
content=f.read()
record=json.loads(content)
one=record['第1名']
two=record['第2名']
three=record['第3名']
while True: while True:
speed = 20+ score//3 speed = 20+ score//3
for event in pygame.event.get(): for event in pygame.event.get():
...@@ -121,6 +129,23 @@ while True: ...@@ -121,6 +129,23 @@ while True:
gameover = pygame.image.load('gameover.png') # 游戏结束 gameover = pygame.image.load('gameover.png') # 游戏结束
screen.blit(gameover, (400, 200)) screen.blit(gameover, (400, 200))
gamestate = False gamestate = False
if score>three:
if score > one:
record['第1名']=score
record['第2名']=one
record['第3名']=two
elif score>two:
record['第2名']=score
record['第3名']=two
else:
record['第3名']=score
record=json.dumps(record,ensure_ascii=False)
with open('record.txt','w',encoding='utf-8')as f:
f.write(record)
else: else:
if(sprite.rect.x+sprite.rect.width)<wukong.rect.x: if(sprite.rect.x+sprite.rect.width)<wukong.rect.x:
score+=sprite.score score+=sprite.score
...@@ -134,6 +159,12 @@ while True: ...@@ -134,6 +159,12 @@ while True:
old_score = score old_score = score
scoreSurf = basic_font.render("分数:"+str(score),True,(255,0,0)) scoreSurf = basic_font.render("分数:"+str(score),True,(255,0,0))
screen.blit(scoreSurf,(850,20)) screen.blit(scoreSurf,(850,20))
scoreSurf = basic_font.render("第1名:"+str(one),True,(255,0,0))
screen.blit(scoreSurf,(850,50))
scoreSurf = basic_font.render("第2名:"+str(two),True,(255,0,0))
screen.blit(scoreSurf,(850,80))
scoreSurf = basic_font.render("第3名:"+str(three),True,(255,0,0))
screen.blit(scoreSurf,(850,110))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
......
{"第1名": 0, "第2名": 0, "第3名": 0} {"第1名": 28, "第2名": 19, "第3名": 0}
\ No newline at end of file \ No newline at end of file
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