Commit c2896e6d by BellCodeEditor

save project

parent 39496fe2
Showing with 21 additions and 6 deletions
...@@ -62,9 +62,9 @@ block_list = pygame.sprite.Group() # 创建精灵组 ...@@ -62,9 +62,9 @@ block_list = pygame.sprite.Group() # 创建精灵组
with open('score.txt','r',encoding='utf-8')as f: with open('score.txt','r',encoding='utf-8')as f:
content=f.read() content=f.read()
record=json.loads(content) record=json.loads(content)
one=record["第1"] one=record["第1"]
two=record["第2"] two=record["第2"]
three=record["第3"] three=record["第3"]
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
...@@ -129,6 +129,19 @@ while True: ...@@ -129,6 +129,19 @@ while True:
gameover = pygame.image.load('gameover.png') # 游戏结束 gameover = pygame.image.load('gameover.png') # 游戏结束
screen.blit(gameover, (400, 200)) screen.blit(gameover, (400, 200))
gamestate = False gamestate = False
if score>three:
if score>one:
record["第1名"]=score
record["第2名"]=one
record["第3名"]=two
elif score>two:
record["第2名"]=score
record["第3名"]=two
else:
record["第3名"]=score
record=json.dumps(record,ensure_ascii=False)
with open('score.txt','w',encoding='utf-8')as f:
f.write(record)
else: else:
if (sprite.rect.x+sprite.rect.width)<wukong.rect.x: if (sprite.rect.x+sprite.rect.width)<wukong.rect.x:
score+=sprite.score score+=sprite.score
...@@ -138,11 +151,11 @@ while True: ...@@ -138,11 +151,11 @@ while True:
old_score=score old_score=score
scoreSurf=basic_font.render('分数:'+str(score),True,(255,255,255)) scoreSurf=basic_font.render('分数:'+str(score),True,(255,255,255))
screen.blit(scoreSurf,(880,20)) screen.blit(scoreSurf,(880,20))
scoreSurf=basic_font.render('第1:'+str(one),True,(255,255,255)) scoreSurf=basic_font.render('第1:'+str(one),True,(255,255,255))
screen.blit(scoreSurf,(880,50)) screen.blit(scoreSurf,(880,50))
scoreSurf=basic_font.render('第2:'+str(two),True,(255,255,255)) scoreSurf=basic_font.render('第2:'+str(two),True,(255,255,255))
screen.blit(scoreSurf,(880,80)) screen.blit(scoreSurf,(880,80))
scoreSurf=basic_font.render('第3:'+str(three),True,(255,255,255)) scoreSurf=basic_font.render('第3:'+str(three),True,(255,255,255))
screen.blit(scoreSurf,(880,110)) screen.blit(scoreSurf,(880,110))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
......
{"第1名": 0, "第2名": 0, "第3名": 0}
\ No newline at end of file
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