Commit 80869510 by BellCodeEditor

save project

parent c1f6e68c
Showing with 18 additions and 3 deletions
...@@ -58,9 +58,10 @@ block_list =pygame.sprite.Group() # 创建精灵组 ...@@ -58,9 +58,10 @@ block_list =pygame.sprite.Group() # 创建精灵组
with open ('record.txt','r',encoding='utf-8') as f: with open ('record.txt','r',encoding='utf-8') as f:
content = f.read() content = f.read()
record = json.loads(content) record = json.loads(content)
one = record["第1名"] one = record["第1名"] = score
two = record["第2名"] two = record["第2名"] = one
three = record["第3名"] three = record["第3名"] = two
while True: while True:
...@@ -126,6 +127,20 @@ while True: ...@@ -126,6 +127,20 @@ while True:
gameover = pygame.image.load('gameover.png') # 游戏结束 gameover = pygame.image.load('gameover.png') # 游戏结束
screen.blit(gameover, (400, 200)) screen.blit(gameover, (400, 200))
gamestate = False gamestate = False
if score > three:
if score>one:
record["第1名"] = score
record["第2名"] = one
record["第3名"] = two
elif score > two:
record["第2名"] = score
record["第3名"] = two
else:
record["第3名"] = score
record = json.dumps(record,ensure_ascii=False)
with open("record.txt","w",encoding='utf-8') as f:
f.write(record)
else: else:
if sprite.rect.x + sprite.rect.width < wukong.rect.x: if sprite.rect.x + sprite.rect.width < wukong.rect.x:
score += sprite.score score += sprite.score
......
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