Commit 7cc76bf4 by BellCodeEditor

save project

parent 30ecb518
Showing with 8 additions and 1 deletions
import pygame
from pygame import locals
import random
import json
pygame.init() # 初始化
class Block(pygame.sprite.Sprite): # 障碍物精灵类
......@@ -55,7 +55,14 @@ score=0
speed=8
old_score = score
block_list =pygame.sprite.Group() # 创建精灵组
wih open ('score.txt','r',encoding='utf-8') as f:
content=f.read()
record=json.loads(content)
one=record["第1名"]
two=record["第2名"]
three=record["第3名"]
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......
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