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Commit
bb161aea
authored
Jun 06, 2021
by
BellCodeEditor
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parent
a33e5c9a
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1 changed file
with
18 additions
and
14 deletions
my_game.py
my_game.py
View file @
bb161aea
...
...
@@ -40,6 +40,7 @@ hero = [pygame.image.load('hero1.png'),
pygame
.
image
.
load
(
'hero3.png'
),
pygame
.
image
.
load
(
'hero4.png'
),
pygame
.
image
.
load
(
'hero5.png'
)]
basic_fonc
=
pygame
.
font
.
Font
(
"STKAITI.TTF"
,
18
)
index
=
0
y
=
400
jumpState
=
"runing"
...
...
@@ -49,6 +50,7 @@ bg_x = 0
time
=
0
gamestate
=
True
record
=
0
score
=
0
block_list
=
pygame
.
sprite
.
Group
()
# 创建精灵组
with
open
(
'record.txt'
,
'r'
,
encoding
=
'utf-8'
)
as
f
:
content
=
f
.
read
()
...
...
@@ -119,27 +121,28 @@ while True:
gameover
=
pygame
.
image
.
load
(
'gameover.png'
)
# 游戏结束
screen
.
blit
(
gameover
,
(
400
,
200
))
gamestate
=
False
if
record
>
three
:
if
record
>
one
:
record
[
"第1名"
]
=
record
if
score
>
three
:
if
score
>
one
:
record
[
"第1名"
]
=
score
record
[
"第2名"
]
=
one
record
[
"第3名"
]
=
two
elif
record
>
two
:
record
[
"第2名"
]
=
record
record
[
"第2名"
]
=
score
record
[
"第3名"
]
=
two
else
:
record
[
"第3名"
]
=
record
record
[
"第3名"
]
=
score
record
=
json
.
dumps
(
record
,
ensure_ascii
=
False
)
with
open
(
'record.txt'
,
'r'
,
encoding
=
'utf-8'
)
as
f
:
with
open
(
'record.txt'
,
'w'
,
encoding
=
'utf-8'
)
as
f
:
f
.
write
(
record
)
else
:
scoreSurf
=
basic_fonc
.
render
(
"分数:"
+
str
(
resord
),
True
,(
255
,
255
,
255
))
record
.
blit
(
scoreSurf
,(
880
,
20
))
scoreSurf
=
basic_fonc
.
render
(
"第1名:"
+
str
(
one
),
True
,(
255
,
255
,
255
))
record
.
blit
(
scoreSurf
,(
880
,
50
))
scoreSurf
=
basic_fonc
.
render
(
"第2名:"
+
str
(
two
),
True
,(
255
,
255
,
255
))
record
.
blit
(
scoreSurf
,(
880
,
80
))
scoreSurf
=
basic_fonc
.
render
(
"第3名:"
+
str
(
three
),
True
,(
255
,
255
,
255
))
record
.
blit
(
scoreSurf
,(
880
,
110
))
scoreSurf
=
basic_fonc
.
render
(
"分数:"
+
str
(
score
),
True
,(
255
,
255
,
255
))
screen
.
blit
(
scoreSurf
,(
880
,
20
))
scoreSurf
=
basic_fonc
.
render
(
"第1名:"
+
str
(
one
),
True
,(
255
,
255
,
255
))
screen
.
blit
(
scoreSurf
,(
880
,
50
))
scoreSurf
=
basic_fonc
.
render
(
"第2名:"
+
str
(
two
),
True
,(
255
,
255
,
255
))
screen
.
blit
(
scoreSurf
,(
880
,
80
))
scoreSurf
=
basic_fonc
.
render
(
"第3名:"
+
str
(
three
),
True
,(
255
,
255
,
255
))
screen
.
blit
(
scoreSurf
,(
880
,
110
))
# 刷新画面
pygame
.
display
.
update
()
FPS
.
tick
(
60
)
\ No newline at end of file
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