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Commit
b07a4122
authored
a year ago
by
BellCodeEditor
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86aa0f8c
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my_game.py
my_game.py
View file @
b07a4122
...
...
@@ -41,7 +41,6 @@ hero = [pygame.image.load('hero1.png'),
pygame
.
image
.
load
(
'hero4.png'
),
pygame
.
image
.
load
(
'hero5.png'
)]
basic_font
=
pygame
.
font
.
Font
(
'STKAITI.TTF'
,
32
)
with
open
(
''
)
index
=
0
y
=
400
jumpState
=
"runing"
...
...
@@ -116,31 +115,12 @@ while True:
gameover
=
pygame
.
image
.
load
(
'gameover.png'
)
# 游戏结束
screen
.
blit
(
gameover
,
(
400
,
200
))
gamestate
=
False
if
score
>
one
:
record
[
"第1名"
]
=
score
record
[
"第2名"
]
=
one
record
[
"第3名"
]
=
two
elif
score
>
two
:
record
[
"第2名"
]
=
score
record
[
"第3名"
]
=
two
else
:
record
[
"第3名"
]
=
score
record
=
json
.
dumps
(
record
,
ensure_ascii
=
False
)
with
open
(
"record.txt"
,
"w"
,
encoding
=
'utf-8'
)
as
f
:
f
.
write
(
record
)
else
:
if
sprite
.
rect
.
x
+
sprite
.
rect
.
width
<
wukong
.
rect
.
x
:
score
+=
sprite
.
score
sprite
.
score
=
0
scoreSurf
=
basic_font
.
render
(
"分数:"
+
str
(
score
),
True
,(
255
,
0
,
0
))
screen
.
blit
(
scoreSurf
,(
850
,
20
))
scoreSurf
=
basic_font
.
render
(
"第一"
+
str
(
one
),
True
,(
255
,
0
,
0
))
screen
.
blit
(
scoreSurf
,(
850
,
40
))
scoreSurf
=
basic_font
.
render
(
"第二"
+
str
(
two
),
True
,(
255
,
0
,
0
))
screen
.
blit
(
scoreSurf
,(
850
,
60
))
scoreSurf
=
basic_font
.
render
(
"第三"
+
str
(
three
),
True
,(
255
,
0
,
0
))
screen
.
blit
(
scoreSurf
,(
850
,
80
))
# 刷新画面
pygame
.
display
.
update
()
FPS
.
tick
(
60
)
\ No newline at end of file
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