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Commit
849b49a4
authored
3 years ago
by
BellCodeEditor
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parent
ea58216b
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4 additions
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4 deletions
my_game.py
my_game.py
View file @
849b49a4
...
...
@@ -44,7 +44,7 @@ hero = [pygame.image.load('hero1.png'),
index
=
0
y
=
400
jumpState
=
"runing"
t
=
3
5
t
=
3
6
road_x
=
0
bg_x
=
0
time
=
0
...
...
@@ -86,13 +86,13 @@ while True:
else
:
jumpState
=
"down"
if
jumpState
==
"down"
:
# 降落状态
if
t
<=
3
5
:
if
t
<=
3
6
:
y
+=
t
wukong
.
rect
.
y
=
y
t
+=
2
else
:
jumpState
=
"runing"
t
=
3
5
t
=
3
6
# 将背景图画上去
bg_x
-=
1
...
...
@@ -126,7 +126,7 @@ while True:
gameover
=
pygame
.
image
.
load
(
'gameover.png'
)
# 游戏结束
screen
.
blit
(
gameover
,
(
400
,
200
))
gamestate
=
False
else
:
else
:
#在循环判断精灵碰撞的else里面进行增加分数效果
if
sprite
.
rect
.
x
+
sprite
.
rect
.
width
<
wukong
.
rect
.
x
:
sn
+=
sprite
.
sn
sprite
.
sn
=
0
...
...
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