Commit 3bddf2a5 by BellCodeEditor

save project

parent 3dd85030
Showing with 17 additions and 2 deletions
...@@ -53,7 +53,16 @@ time = 0 ...@@ -53,7 +53,16 @@ time = 0
gamestate = True gamestate = True
score=0 score=0
old_score=0 old_score=0
block_list =pygame.sprite.Group() # 创建精灵组 block_list =pygame.sprite.Group()
# 创建精灵组
with open('record.txt','r',encoding='utf-8') as f:
content=f.read()
record=json.loads(content)
one=content['第一名']
two=content['第二名']
thr=content['第三名']
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
...@@ -124,7 +133,13 @@ while True: ...@@ -124,7 +133,13 @@ while True:
sprite.score=0 sprite.score=0
scoreSurf = basic_font.render("分数:"+str(score),True,(255,0,0)) scoreSurf = basic_font.render("分数:"+str(score),True,(255,0,0))
screen.blit(scoreSurf,(850,20)) screen.blit(scoreSurf,(880,20))
scoreSurf = basic_font.render("第一名:"+str(score),True,(255,0,0))
screen.blit(scoreSurf,(880,50))
scoreSurf = basic_font.render("第二名:"+str(score),True,(255,0,0))
screen.blit(scoreSurf,(880,80))
scoreSurf = basic_font.render("第三名:"+str(score),True,(255,0,0))
screen.blit(scoreSurf,(880,110))
if score > old_score: if score > old_score:
score_audio.play() score_audio.play()
old_score=score old_score=score
......
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