Commit 20c08143 by BellCodeEditor

save project

parent 389d49e8
Showing with 15 additions and 4 deletions
import pygame
from pygame import locals
import random
import json
pygame.init() # 初始化
class Block(pygame.sprite.Sprite): # 障碍物精灵类
......@@ -54,7 +54,12 @@ score=0
speed=8
old_score=0
block_list =pygame.sprite.Group() # 创建精灵组
with open('rexord.txt','r',encoding='uft-8'):
content=f.read()
record=json.loads(content)
one=record["第1名]
two=record["2"]
three=record["3"]
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -127,8 +132,13 @@ while True:
score_audio.play()
old_score=score
scoreSurf = basic_font.render("分数:"+str(score),True,(255,0,0))
screen.blit(scoreSurf,(850,20))
screen.blit(scoreSurf,(880,20))
coreSurf = basic_font.render("1:"+str(one),True,(255,0,0))
screen.blit(scoreSurf,(880,50))
scoreSurf = basic_font.render("2:"+str(two),True,(255,0,0))
screen.blit(scoreSurf,(880,80))
coreSurf = basic_font.render("3:"+str(three),True,(255,0,0))
screen.blit(scoreSurf,(880,110))
# 刷新画面
pygame.display.update()
FPS.tick(60)
\ No newline at end of file
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