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Commit
02d81291
authored
3 years ago
by
BellCodeEditor
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parent
795fb885
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1 changed file
with
6 additions
and
1 deletions
my_game.py
my_game.py
View file @
02d81291
...
@@ -42,7 +42,7 @@ hero = [pygame.image.load('hero1.png'),
...
@@ -42,7 +42,7 @@ hero = [pygame.image.load('hero1.png'),
pygame
.
image
.
load
(
'hero4.png'
),
pygame
.
image
.
load
(
'hero4.png'
),
pygame
.
image
.
load
(
'hero5.png'
)]
pygame
.
image
.
load
(
'hero5.png'
)]
basic_font
=
pygame
.
font
.
Font
(
'STKAITI.TTF'
,
20
)
basic_font
=
pygame
.
font
.
Font
(
'STKAITI.TTF'
,
20
)
score_audio
=
pygame
.
mixer
_
Sound
(
'score.wav'
)
score_audio
=
pygame
.
mixer
.
Sound
(
'score.wav'
)
index
=
0
index
=
0
y
=
400
y
=
400
jumpState
=
"runing"
jumpState
=
"runing"
...
@@ -53,6 +53,7 @@ time = 0
...
@@ -53,6 +53,7 @@ time = 0
gamestate
=
True
gamestate
=
True
score
=
0
score
=
0
speed
=
8
speed
=
8
old_score
=
0
block_list
=
pygame
.
sprite
.
Group
()
# 创建精灵组
block_list
=
pygame
.
sprite
.
Group
()
# 创建精灵组
...
@@ -124,6 +125,10 @@ while True:
...
@@ -124,6 +125,10 @@ while True:
if
sprite
.
rect
.
x
+
sprite
.
rect
.
width
<
wukong
.
rect
.
x
:
if
sprite
.
rect
.
x
+
sprite
.
rect
.
width
<
wukong
.
rect
.
x
:
score
+=
sprite
.
score
score
+=
sprite
.
score
sprite
.
score
=
0
sprite
.
score
=
0
if
old_score
<
score
:
score_audio
.
play
()
old_score
=
score
scoreSurf
=
basic_font
.
render
(
"分数:"
+
str
(
score
),
True
,(
120
,
50
,
0
))
scoreSurf
=
basic_font
.
render
(
"分数:"
+
str
(
score
),
True
,(
120
,
50
,
0
))
screen
.
blit
(
scoreSurf
,(
880
,
20
))
screen
.
blit
(
scoreSurf
,(
880
,
20
))
...
...
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