Commit ee123878 by BellCodeEditor

save project

parent c8fce3b2
Showing with 12 additions and 1 deletions
...@@ -55,7 +55,12 @@ score = 0 ...@@ -55,7 +55,12 @@ score = 0
speed = 8 speed = 8
block_list =pygame.sprite.Group() # 创建精灵组 block_list =pygame.sprite.Group() # 创建精灵组
with open('record.txt','r'encoding='utf-8')as f:
content = f.read()
record = json.loads(contet)
one = record["第1名"]
tow = record["第2名"]
three = record["第3名"]
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -129,6 +134,12 @@ while True: ...@@ -129,6 +134,12 @@ while True:
old_score = score old_score = score
scoreSurf = basic_font.render("分数:"+str(score),True,(255,0,0)) scoreSurf = basic_font.render("分数:"+str(score),True,(255,0,0))
screen.blit(scoreSurf,(850,20)) screen.blit(scoreSurf,(850,20))
scoreSurf = basic_font.render("第1名:"+str(score),True,(255,0,0))
screen.blit(scoreSurf,(850,20))
scoreSurf = basic_font.render("第2名:"+str(score),True,(255,0,0))
screen.blit(scoreSurf,(850,20))
scoreSurf = basic_font.render("第3名:"+str(score),True,(255,0,0))
screen.blit(scoreSurf,(850,20))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
......
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