Commit d88814ce by BellCodeEditor

auto save

parent 686c5f10
Showing with 12 additions and 2 deletions
......@@ -40,7 +40,8 @@ hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero3.png'),
pygame.image.load('hero4.png'),
pygame.image.load('hero5.png')]
basic_font = pygame.font.Font('STKAITI.TTF',32)
basic_font = pygame.font.Font('neuropol.ttf',18)
score_audio = pygame.mixer.Sound('score.wav')
index = 0
y = 400
jumpState = "runing"
......@@ -49,6 +50,8 @@ road_x = 0
bg_x = 0
time = 0
gamestate = True
score = 0
speed = 8
block_list =pygame.sprite.Group() # 创建精灵组
......@@ -61,6 +64,7 @@ while True:
if jumpState == "runing":
if event.key == locals.K_SPACE:
jumpState = "up"
speed = 8 + score//3
# 悟空造型
wukong = Player(hero[index])
......@@ -115,7 +119,13 @@ while True:
gameover = pygame.image.load('gameover.png') # 游戏结束
screen.blit(gameover, (400, 200))
gamestate = False
scoreSurf = basic_font.render("分数:"+str(score),True,(255,0,0))
else:
if sprite.rect.x + sprite.rect.width < wukong.rect.x:
score += sprite.score
sprite.score = 0
print(score)
scoreSurf = basic_font.render("fenshu:"+str(score),True,(255,0,0))
screen.blit(scoreSurf,(850,20))
# 刷新画面
......
File added
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