Commit d01f0dd6 by BellCodeEditor

save project

parent 686c5f10
Showing with 4 additions and 1 deletions
...@@ -49,7 +49,7 @@ road_x = 0 ...@@ -49,7 +49,7 @@ road_x = 0
bg_x = 0 bg_x = 0
time = 0 time = 0
gamestate = True gamestate = True
score= 0
block_list =pygame.sprite.Group() # 创建精灵组 block_list =pygame.sprite.Group() # 创建精灵组
while True: while True:
...@@ -115,6 +115,9 @@ while True: ...@@ -115,6 +115,9 @@ while True:
gameover = pygame.image.load('gameover.png') # 游戏结束 gameover = pygame.image.load('gameover.png') # 游戏结束
screen.blit(gameover, (400, 200)) screen.blit(gameover, (400, 200))
gamestate = False gamestate = False
else
if sprite.rect.x + sprite.rect.width < wukong.rect.x
score +=1
scoreSurf = basic_font.render("分数:"+str(score),True,(255,0,0)) scoreSurf = basic_font.render("分数:"+str(score),True,(255,0,0))
screen.blit(scoreSurf,(850,20)) screen.blit(scoreSurf,(850,20))
......
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