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Commit
a6329157
authored
3 years ago
by
BellCodeEditor
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parent
a2a87073
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1 changed file
with
12 additions
and
1 deletions
my_game.py
my_game.py
View file @
a6329157
...
@@ -52,7 +52,7 @@ bg_x = 0
...
@@ -52,7 +52,7 @@ bg_x = 0
time
=
0
time
=
0
gamestate
=
True
gamestate
=
True
score
=
0
score
=
0
speed
=
8
speed
=
8
block_list
=
pygame
.
sprite
.
Group
()
# 创建精灵组
block_list
=
pygame
.
sprite
.
Group
()
# 创建精灵组
with
open
(
'record.text'
,
'r'
,
encoding
=
'utf-8'
)
as
f
:
with
open
(
'record.text'
,
'r'
,
encoding
=
'utf-8'
)
as
f
:
...
@@ -124,6 +124,17 @@ speed = 8 + score//3
...
@@ -124,6 +124,17 @@ speed = 8 + score//3
gameover
=
pygame
.
image
.
load
(
'gameover.png'
)
# 游戏结束
gameover
=
pygame
.
image
.
load
(
'gameover.png'
)
# 游戏结束
screen
.
blit
(
gameover
,
(
400
,
200
))
screen
.
blit
(
gameover
,
(
400
,
200
))
gamestate
=
False
gamestate
=
False
if
score
>=
three
:
if
score
>=
one
:
record
[
"第一名"
]
=
score
record
[
"第二名"
]
=
two
record
[
"第三名"
]
=
three
elif
score
>=
two
:
record
[
"第二名"
]
=
score
record
[
"第三名"
]
=
three
else
:
record
[
"第三名"
]
=
score
else
:
else
:
if
(
sprite
.
rect
.
x
+
obstacle
.
rect
.
width
)
>
wukong
.
rect
.
x
:
if
(
sprite
.
rect
.
x
+
obstacle
.
rect
.
width
)
>
wukong
.
rect
.
x
:
score
+=
score
.
sprite
()
score
+=
score
.
sprite
()
...
...
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