Commit 7ce9f025 by BellCodeEditor

save project

parent 6549d1a0
Showing with 9 additions and 9 deletions
...@@ -41,7 +41,6 @@ hero = [pygame.image.load('hero1.png'), ...@@ -41,7 +41,6 @@ hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero5.png')] pygame.image.load('hero5.png')]
basic_font = pygame.font.Font('freesansbold.ttf',24) basic_font = pygame.font.Font('freesansbold.ttf',24)
score_audio=pygame.mixer.Sound('score.wav') score_audio=pygame.mixer.Sound('score.wav')
index = 0 index = 0
y = 400 y = 400
jumpState = "runing" jumpState = "runing"
...@@ -51,13 +50,14 @@ bg_x = 0 ...@@ -51,13 +50,14 @@ bg_x = 0
time = 0 time = 0
gamestate = True gamestate = True
score=0 score=0
old_score=score
block_list =pygame.sprite.Group() # 创建精灵组 block_list =pygame.sprite.Group() # 创建精灵组
with open('score.txt','r',encoding='utf-8') as f: with open('record.txt','r',encoding='utf-8') as f:
content=f.read() content=f.read()
record=json.loads(content) record=json.loads(content)
one=content["第1名"] one=record["第1名"]
two=content["第2名"] two=record["第2名"]
thr=content["第3名"] thr=record["第3名"]
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -128,13 +128,13 @@ while True: ...@@ -128,13 +128,13 @@ while True:
if score>old_score: if score>old_score:
score_audio.play() score_audio.play()
old_score=score old_score=score
scoreSurf = basic_font.render("分数:"+str(score),True,(255,0,0)) scoreSurf = basic_font.render("分数"+str(score),True,(255,0,0))
screen.blit(scoreSurf,(880,20)) screen.blit(scoreSurf,(880,20))
scoreSurf=basic_font.render("第1名:"+str(one),True,(255,255,255)) scoreSurf=basic_font.render("第1名"+str(one),True,(255,255,255))
screen.blit(scoreSurf,(880,50)) screen.blit(scoreSurf,(880,50))
scoreSurf=basic_font.render("第2名:"+str(two),True,(255,255,255)) scoreSurf=basic_font.render("第2名"+str(two),True,(255,255,255))
screen.blit(scoreSurf,(880,80)) screen.blit(scoreSurf,(880,80))
scoreSurf=basic_font.render("第3名:"+str(thr),True,(255,255,255)) scoreSurf=basic_font.render("第3名"+str(thr),True,(255,255,255))
screen.blit(scoreSurf,(880,110)) screen.blit(scoreSurf,(880,110))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
......
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