Commit 6549d1a0 by BellCodeEditor

save project

parent 06853c85
Showing with 21 additions and 6 deletions
...@@ -24,7 +24,6 @@ class Player(pygame.sprite.Sprite): # 悟空 ...@@ -24,7 +24,6 @@ class Player(pygame.sprite.Sprite): # 悟空
self.rect = self.image.get_rect() self.rect = self.image.get_rect()
self.rect.x = 150 self.rect.x = 150
self.rect.y = 400 self.rect.y = 400
# 创建一个窗口 # 创建一个窗口
screen = pygame.display.set_mode((1000, 600)) screen = pygame.display.set_mode((1000, 600))
FPS = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数) FPS = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
...@@ -41,6 +40,8 @@ hero = [pygame.image.load('hero1.png'), ...@@ -41,6 +40,8 @@ hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero4.png'), pygame.image.load('hero4.png'),
pygame.image.load('hero5.png')] pygame.image.load('hero5.png')]
basic_font = pygame.font.Font('freesansbold.ttf',24) basic_font = pygame.font.Font('freesansbold.ttf',24)
score_audio=pygame.mixer.Sound('score.wav')
index = 0 index = 0
y = 400 y = 400
jumpState = "runing" jumpState = "runing"
...@@ -51,7 +52,12 @@ time = 0 ...@@ -51,7 +52,12 @@ time = 0
gamestate = True gamestate = True
score=0 score=0
block_list =pygame.sprite.Group() # 创建精灵组 block_list =pygame.sprite.Group() # 创建精灵组
with open('score.txt','r',encoding='utf-8') as f:
content=f.read()
record=json.loads(content)
one=content["第1名"]
two=content["第2名"]
thr=content["第3名"]
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -116,12 +122,20 @@ while True: ...@@ -116,12 +122,20 @@ while True:
screen.blit(gameover, (400, 200)) screen.blit(gameover, (400, 200))
gamestate = False gamestate = False
else: else:
if(sprite.rect.x+sprite.rect.width) <wukong.rect.x: if(sprite.rect.x+sprite.rect.width)<wukong.rect.x:
score+=sprite.score score+=sprite.score
sprite.score=0 sprite.score=0
if score>old_score:
score_audio.play()
old_score=score
scoreSurf = basic_font.render("分数:"+str(score),True,(255,0,0)) scoreSurf = basic_font.render("分数:"+str(score),True,(255,0,0))
screen.blit(scoreSurf,(880,20)) screen.blit(scoreSurf,(880,20))
scoreSurf=basic_font.render("第1名:"+str(one),True,(255,255,255))
screen.blit(scoreSurf,(880,50))
scoreSurf=basic_font.render("第2名:"+str(two),True,(255,255,255))
screen.blit(scoreSurf,(880,80))
scoreSurf=basic_font.render("第3名:"+str(thr),True,(255,255,255))
screen.blit(scoreSurf,(880,110))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPS.tick(60) FPS.tick(60)
\ No newline at end of file
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