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Commit
c7eacc63
authored
2 years ago
by
BellCodeEditor
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parent
be29c8b3
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my_game.py
my_game.py
View file @
c7eacc63
...
...
@@ -11,6 +11,7 @@ class Block(pygame.sprite.Sprite):
self
.
rect
=
self
.
image
.
get_rect
()
self
.
rect
.
x
=
1000
self
.
rect
.
y
=
500
-
self
.
rect
.
height
self
.
score
=
1
class
Player
(
pygame
.
sprite
.
Sprite
):
def
__init__
(
self
,
image
):
...
...
@@ -43,6 +44,7 @@ road_x = 0
background_x
=
0
time
=
0
gamestate
=
True
score
=
0
block_list
=
pygame
.
sprite
.
Group
()
...
...
@@ -107,6 +109,11 @@ while True:
gameover
=
pygame
.
image
.
load
(
'gameover.png'
)
screen
.
blit
(
gameover
,(
400
,
200
))
gamestate
=
False
else
:
if
sprite
.
rect
.
x
+
sprite
.
rect
.
width
<
wukong
.
rect
.
x
:
score
+=
sprite
.
score
sprite
.
score
=
0
print
(
score
)
# 刷新画面
pygame
.
display
.
update
()
...
...
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